Overview
What Sunrise Anticheat is, how it fits your stack, and how to use this documentation.
Sunrise Anticheat helps private game servers keep play fair: we inspect client–server behavior for patterns typical of bots, injected tools, or tampered clients, and block abusive traffic before it reaches your game logic. Legitimate players connect as usual; suspicious automation and cheating tooling are stopped at the door.
What you get
- Dashboard-first workflow — create a project, download protection bundles per release, tune configuration, and (when you need it) unlock premium client features with SG credits.
- Release pipeline — published builds ship as archives you drop into your client’s layout; your team is notified when new versions go live.
- Public configuration API — your game client receives a non-secret project configuration payload (connection hints, UI toggles, optional Discord hooks, etc.). Sensitive secrets stay on your server.
Who this documentation is for
- Server admins & operators integrating the protection bundle and tuning project settings.
- Developers wiring the client to your auth endpoint and validating behavior in staging before production.
How this guide is organized
| Section | What it covers |
|---|---|
| Free vs Premium | Feature tiers, what premium unlocks, and how renewals work at a high level. |
| Getting Started | End-to-end path: account, project, first bundle, first configuration check. |
| Installation | Where files go, compatibility expectations, and rollout tips. |
| Configuration | Each area of project settings (connection, UI, Discord, accounts, splash, protection toggles) in its own topic. |
Use the sidebar to jump between sections. Overview (this page) is the default landing when you open the docs.
Need something that is not documented yet?
Contact support through your usual Sunrise channel or the marketing site — we extend this documentation as features stabilize.

